AoeStats
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Arena

510132091Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 87m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Teutons · Czechia
934
+18
🇨🇿 Bohemians · Czechia
883
+20
🇨🇿 Burgundians · Czechia
874
+20
🇨🇿 Byzantines · Czechia
865
+21
🇦🇲 Franks · Armenia
1002
-21
🇸🇪 Celts · Sweden
975
-20
🇸🇪 Bohemians · Sweden
960
-19
🇬🇧 Byzantines · United Kingdom
948
-19
Player eAPM Actions Feudal Castle Imperial Opening
27 2,389 13:10 17:30 28:37 ⛏ Fast Castle
24 2,103 11:09 20:35 40:36 ⚔ FC into Skirms
21 1,827 11:05 15:44 35:32 ⛏ Fast Castle
19 1,676 10:05 18:51 41:18 ⛏ Fast Castle
18 1,544 11:32 16:29 35:07 ⛏ Fast Castle
17 1,489 10:35 20:22 42:35 ⛏ Fast Castle
15 1,271 12:40 21:09 37:32 ⛏ Fast Castle
9 801 12:55 17:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,890 68,325 19,760 3,450 140,425 154,381
48,895 27,255 31,030 8,700 115,880 161,059
49,610 31,910 23,645 3,455 108,620 116,165
34,250 39,425 25,645 5,600 104,920 122,901
40,830 27,975 23,810 5,000 97,615 117,446
33,555 32,180 18,550 4,770 89,055 103,448
39,405 28,600 8,135 2,450 78,590 97,099
11,150 16,165 8,900 320 36,535 36,545
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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