AoeStats
← il caldo fa schifo

African Clearing

510346551Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 46m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vikings · China
1244
+15
🇨🇭 Persians · Switzerland
1228
+16
🇨🇳 Koreans · China
1216
+16
🇫🇷 Burgundians · France
1192
+18
🇨🇦 Chinese · Canada
1242
-17
🇺🇸 Britons · United States
1224
-16
🇲🇽 Japanese · Mexico
1219
-16
🇩🇪 Huns · Germany
1208
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 2,656 13:51 17:28 44:28 ⛏ Fast Castle
37 1,714 14:17 20:02 45:07 ⚔ M@A into Archers
33 1,531 14:21 21:11 39:32 ⚔ FC into Archers
33 1,530 17:23 26:46 — ⛏ Fast Castle
32 1,466 13:28 19:21 — ⚔ Archer Rush
26 1,204 12:32 24:10 — ⚔ Scout Rush
24 1,130 17:48 23:22 39:41 ⛏ Fast Castle
24 1,108 15:06 19:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,850 25,830 8,830 4,300 51,810 56,759
14,975 10,046 5,655 2,570 33,246 35,894
15,990 7,654 7,195 1,155 31,994 35,413
12,430 13,790 2,385 1,100 29,705 35,529
14,250 8,584 3,940 1,670 28,444 32,274
8,055 10,850 3,480 1,700 24,085 26,687
11,460 8,035 2,575 1,300 23,370 27,776
9,545 7,480 3,915 1,175 22,115 22,122
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.