AoeStats
← ramnsten

Black Forest

508258728Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 63m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Persians · Russia
700
+7
🇷🇺 Bohemians · Russia
661
+8
🇧🇷 Franks · Brazil
637
+9
🇵🇪 Franks · Peru
520
+13
🇪🇸 Franks · Spain
550
-12
🇹🇷 Franks · Türkiye
484
-10
🇵🇷 Inca · Puerto Rico
436
-8
🇮🇹 Mongols · Italy
395
-7
Player eAPM Actions Feudal Castle Imperial Opening
20 1,268 13:27 27:51 36:51 ⛏ Fast Castle
15 965 12:26 27:39 43:12 ⛏ Fast Castle
14 894 11:08 24:02 35:56 ⛏ Fast Castle
14 876 15:05 23:29 43:25 ⛏ Fast Castle
13 834 12:49 25:00 32:22 ⛏ Fast Castle
11 674 11:46 20:07 33:33 ⛏ Fast Castle
10 657 13:38 23:26 38:13 ⛏ Fast Castle
7 429 13:36 29:10 34:53 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
41,825 19,390 20,915 4,610 86,740 124,995
30,275 27,392 19,420 4,950 82,037 85,905
16,735 34,486 22,210 3,955 77,386 105,053
24,175 17,005 19,285 750 61,215 71,801
25,020 15,250 17,445 3,000 60,715 91,350
22,810 12,745 16,510 4,915 56,980 78,953
19,900 17,121 6,370 2,050 45,441 55,674
11,410 10,133 5,155 3,115 29,813 33,934
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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