AoeStats
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Black Forest

505939154Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 73m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Franks · Chile
725
+43
🇨🇱 Goths · Chile
704
+24
🇨🇱 Bengalis · Chile
670
+19
🇨🇱 Britons · Chile
653
+20
🇹🇷 Lithuanians · Türkiye
768
-19
🇬🇧 Inca · United Kingdom
759
-19
🇬🇪 Wei · Georgia
745
-19
🇳🇿 Britons · New Zealand
712
-17
Player eAPM Actions Feudal Castle Imperial Opening
35 2,564 13:05 16:22 32:15 ⛏ Fast Castle
31 2,243 13:33 22:36 32:57 ⛏ Fast Castle
25 1,840 12:55 21:51 38:36 ⛏ Fast Castle
24 1,764 11:10 15:33 34:18 ⛏ Fast Castle
22 1,590 10:48 20:29 35:18 ⛏ Fast Castle
15 1,128 15:42 27:44 37:18 ⚔ Archer Rush
13 922 12:55 17:20 40:02 ⛏ Fast Castle
10 746 12:15 16:52 32:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,850 39,070 23,145 8,030 93,095 99,697
41,160 21,124 23,825 2,945 89,054 93,710
32,820 31,010 22,485 2,250 88,565 105,160
31,555 15,065 30,445 1,500 78,565 83,077
17,975 28,320 21,915 2,935 71,145 84,323
27,075 10,380 22,395 820 60,670 84,900
28,800 9,061 14,180 650 52,691 66,854
12,185 12,394 3,915 2,540 31,034 36,599
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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