AoeStats
← Varila

African Clearing

510421695Analyzed
4v4 RM · 7h ago on Sep 30, 2026· 58m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Sicilians · United Kingdom
968
+11
🇿🇦 Goths · South Africa
949
+12
🇨🇳 Khmer · China
902
+13
🇧🇷 Turks · Brazil
861
+15
🇦🇷 Dravidians · Argentina
859
-13
🇺🇦 Goths · Ukraine
844
-36
🇨🇦 Huns · Canada
843
-13
🇦🇷 Cumans · Argentina
840
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 2,431 16:31 20:41 40:02 ⚔ FC into Scouts
36 2,097 16:08 27:15 41:28 ⛏ Fast Castle
24 1,389 15:19 20:41 42:40 ⛏ Fast Castle
19 1,092 13:53 21:08 38:21 ⛏ Fast Castle
19 1,098 13:38 24:20 28:53 ◆ FC into Fast Imp
17 984 14:52 36:44 45:06 ⚔ Scout Rush
14 818 23:37 32:12 46:42
13 743 15:36 23:27 37:42 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
36,495 24,155 18,790 4,440 83,880 87,317
34,345 16,480 7,070 2,610 60,505 70,325
19,185 20,358 12,515 1,435 53,493 84,070
23,285 12,120 10,460 3,550 49,415 56,149
20,805 14,484 10,480 3,210 48,979 57,196
24,155 9,813 8,815 3,520 46,303 50,883
16,740 14,530 8,110 2,350 41,730 53,542
11,285 9,378 2,575 850 24,088 25,866
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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