AoeStats
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MegaRandom

509947115Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 35m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Persians · Switzerland
1206
+16
🇮🇹 Vietnamese · Italy
1186
+16
🇮🇹 Magyars · Italy
1171
+17
🇮🇹 Malians · Italy
1151
+18
🇹🇷 Berbers · Türkiye
1321
-22
🇨🇱 Hindustanis · Chile
1164
-15
🇹🇷 Cumans · Türkiye
1156
-15
🇩🇪 Byzantines · Germany
1140
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 2,018 11:39 17:43 — ⚔ Archers FC
56 1,970 11:23 16:51 — ⛏ Fish Boom FC
55 1,924 10:12 15:05 34:37 ⛏ Fast Castle
34 1,174 11:16 16:08 34:15 ⛏ Fast Castle
31 1,093 11:08 16:48 — ⚔ FC into Archers
23 807 11:07 17:20 — ⛏ Fast Castle
22 769 10:45 19:03 —
17 586 12:41 19:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,900 9,270 4,785 2,800 33,755 35,606
13,310 6,745 5,595 2,250 27,900 28,832
7,975 9,901 5,075 300 23,251 25,357
10,165 5,796 4,070 750 20,781 23,102
10,265 5,258 2,195 1,600 19,318 23,618
6,700 6,780 2,760 1,500 17,740 20,508
5,075 6,349 2,925 200 14,549 15,652
4,750 4,722 470 300 10,242 13,919
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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