AoeStats
← TT

Baltic

510576395Analyzed
4v4 RM · 9h ago on Oct 1, 2026· 37m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khmer · Brazil
1098
+14
🇺🇸 Japanese · United States
1059
+15
🇦🇷 Ethiopians · Argentina
1047
+16
🇹🇷 Persians · Türkiye
1027
+17
🇮🇳 Jurchens · India
1077
-17
🇵🇹 Franks · Portugal
1070
-16
🇧🇩 Vikings · Bangladesh
1027
-15
🇬🇧 Japanese · United Kingdom
1016
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,337 11:18 15:09 29:29 ⛏ Fish Boom into Fire Galleys FC
34 1,279 11:30 16:41 — ⛏ FC into Fish Boom
28 1,054 12:23 18:04 — ⛏ Fish Boom into Galleys FC
28 1,055 10:57 23:13 — ⚔ Scout Rush
23 856 10:20 16:22 27:11 ⛏ Fast Castle
18 687 11:11 18:49 35:18 ⛏ Fast Castle
12 444 11:20 18:44 — ⛏ Fast Castle
11 428 15:48 25:39 34:58 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
17,705 10,460 7,430 1,050 36,645 45,298
9,320 14,623 4,145 100 28,188 30,137
6,900 12,264 3,950 200 23,314 27,396
9,625 8,012 4,565 850 23,052 27,397
9,190 7,656 2,090 1,790 20,726 23,316
9,235 7,432 3,350 300 20,317 27,240
7,645 6,981 2,160 100 16,886 20,528
6,215 5,368 795 2,620 14,998 17,402
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.