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Arena

510350161Analyzed
4v4 RM · 20h ago on Sep 30, 2026· 57m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Poles · Ireland
1048
+15
🇧🇷 Khmer · Brazil
1038
+16
🇻🇳 Huns · Vietnam
1027
+16
🇨🇳 Turks · China
996
+17
🇧🇪 Chinese · Belgium
1066
-18
🇷🇺 Japanese · Russia
1063
-17
🇺🇸 Goths · United States
1004
-15
🇫🇷 Huns · France
986
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 3,217 8:46 23:22 — ⚔ Tower Rush
48 2,746 11:20 15:42 36:10 ⛏ Fast Castle
40 2,284 12:32 17:08 22:43 ◆ FC into Fast Imp
29 1,685 11:47 18:35 37:27 ⛏ Fast Castle
25 1,422 10:32 17:00 35:24 ⛏ Fast Castle
20 1,144 10:41 17:26 38:02 ⛏ Fast Castle
19 1,083 12:17 18:08 30:52 ⛏ Fast Castle
14 818 13:06 26:01 41:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,015 23,750 18,110 2,250 84,125 89,199
39,930 15,490 19,450 3,800 78,670 84,684
35,205 21,710 14,720 1,850 73,485 80,330
26,015 27,570 14,850 3,200 71,635 84,776
20,475 28,440 13,890 2,810 65,615 73,413
29,765 14,525 11,040 2,800 58,130 63,851
20,585 23,623 1,740 1,890 47,838 50,357
22,785 10,710 11,460 2,750 47,705 58,001
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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