AoeStats
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Arena

509741316Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 43m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
742
+15
🇬🇧 Franks · United Kingdom
732
+16
🇨🇴 Bohemians · Colombia
695
+17
🇨🇴 Khmer · Colombia
669
+19
🇵🇰 Huns · Pakistan
825
-20
🇹🇷 Mongols · Türkiye
699
-16
🇬🇧 Portuguese · United Kingdom
697
-16
🇵🇪 Berbers · Peru
688
-15
Player eAPM Actions Feudal Castle Imperial Opening
20 857 10:45 16:13 31:13 ⛏ Fast Castle
17 742 12:11 16:06 37:12 ⛏ Fast Castle
17 738 13:19 32:12 — ⚔ M@A into Skirms
14 606 11:36 18:48 34:10 ⛏ Fast Castle
14 596 13:59 19:00 42:36 ⛏ Fast Castle
11 494 12:21 21:13 38:54 ⛏ Fast Castle
9 383 14:05 21:35 34:43 ⛏ Fast Castle
9 381 10:21 22:47 33:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,640 21,085 5,920 2,400 49,045 60,837
13,950 18,690 10,380 2,150 45,170 49,960
18,190 8,395 11,585 1,500 39,670 47,922
15,575 11,325 7,380 1,400 35,680 42,902
13,780 5,635 8,480 1,950 29,845 34,975
13,110 9,605 4,705 1,500 28,920 49,648
12,830 9,790 3,895 1,375 27,890 29,394
11,340 4,690 5,505 2,210 23,745 24,817
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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