AoeStats
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Nomad

503131295Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 68m 29s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1257
+14
🇹🇼 Persians · Taiwan
1256
+14
🇹🇼 Huns · Taiwan
1244
+14
🇯🇵 Dravidians · Japan
1208
+16
🇪🇸 Japanese · Spain
1260
-17
🇦🇺 Italians · Australia
1237
-16
🇩🇪 Celts · Germany
1178
-13
🇪🇸 Tatars · Spain
1161
-12
Player eAPM Actions Feudal Castle Imperial Opening
45 3,057 14:29 19:22 28:33 ⛏ Fish Boom FC
43 2,959 13:14 17:24 32:43 ⛏ Fish Boom FC
31 2,125 13:32 18:28 41:22 ⛏ Fish Boom FC
30 2,049 13:10 20:24 51:54 ⛏ Fish Boom FC
29 2,006 13:53 17:44 35:21 ⛏ Fish Boom FC
26 1,811 13:59 21:14 39:52 ⛏ Fish Boom into Fire Galleys FC
21 1,453 16:46 21:55 37:24 ⛏ Fish Boom FC
20 1,342 16:11 22:26 34:02 ⛏ Fish Boom FC into Galleys

Resources

Player Food Wood Gold Stone Spent Collected
60,005 27,818 18,195 5,650 111,668 130,974
32,400 27,445 20,525 8,420 88,790 127,572
43,825 14,709 19,830 4,400 82,764 91,839
30,830 34,591 14,275 2,825 82,521 87,205
22,270 24,496 8,935 4,430 60,131 70,417
15,950 25,126 13,540 3,760 58,376 68,888
21,955 23,606 6,105 3,330 54,996 57,458
17,885 14,476 9,145 2,935 44,441 54,438
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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