AoeStats
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MegaRandom

504320309Analyzed
4v4 RM · 26d ago on Sep 4, 2026· 51m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Malay · Chile
932
+25
🇨🇱 Burgundians · Chile
886
+16
831
+19
🇨🇱 Huns · Chile
803
+20
🇩🇪 Khmer · Germany
1002
-22
🇪🇸 Slavs · Spain
908
-18
🇩🇪 Mongols · Germany
840
-15
🇩🇪 Britons · Germany
817
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 1,422 9:17 18:16 30:59 ⛏ Fast Castle
18 931 13:25 18:12 41:53 ⛏ Fast Castle
18 954 11:34 21:37 36:03 ⛏ Fish Boom FC
17 902 10:59 19:41 38:54 ⛏ Fast Castle
16 821 11:25 20:30 27:29 ⛏ Fish Boom into Fire Galleys FC into Fast Imp
15 764 9:31 14:25 30:07 ⛏ Fast Castle
13 666 12:53 25:13 36:25 ⛏ Fast Castle
12 637 11:34 17:13 27:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,435 9,030 21,635 1,600 60,700 64,798
22,795 14,790 12,280 5,260 55,125 65,228
15,245 19,135 12,430 2,430 49,240 52,700
18,340 18,870 8,440 2,500 48,150 57,864
18,960 17,700 8,070 1,235 45,965 54,903
17,295 13,400 12,575 1,050 44,320 55,415
12,675 18,686 11,600 1,050 44,011 48,559
13,245 10,307 4,970 850 29,372 35,040
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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