AoeStats
← Vexyann

Scandinavia

510864093Analyzed
1v1 RM · 9h ago on Oct 2, 2026· 53m 39s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Dravidians · Argentina
712
+17
🇮🇹 Goths · Italy
744
-17
Player eAPM Actions Feudal Castle Imperial Opening
33 1,773 11:09 16:15 37:02 ⛏ Fish Boom FC
18 985 10:50 20:44 45:06

Resources

Player Food Wood Gold Stone Spent Collected
30,080 16,620 11,330 2,950 60,980 64,417
19,530 21,050 15,565 1,650 57,795 63,343
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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