AoeStats
← Elias Lönnrot

African Clearing

506893879Analyzed
4v4 RM · 15d ago on Sep 15, 2026· 55m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malians · China
1477
+18
🇨🇴 Britons · Colombia
1467
+18
🇹🇼 Goths · Taiwan
1447
+19
🇫🇷 Persians · France
1423
+20
🇫🇮 Wu · Finland
1682
-26
🇫🇮 Celts · Finland
1604
-22
🇫🇮 Saracens · Finland
1473
-17
🇫🇮 Gurjaras · Finland
1282
-20
Player eAPM Actions Feudal Castle Imperial Opening
63 3,522 12:13 22:56 38:30 ⚔ Archer Rush
56 3,116 12:08 16:35 35:55 ⛏ Fast Castle
49 2,755 11:37 16:09 — ⛏ Fast Castle
40 2,236 11:48 18:07 38:37 ⛏ Fast Castle
38 2,123 14:10 19:08 38:41 ⚔ FC into Archers
38 2,102 11:03 23:05 47:20 ⚔ M@A Rush
36 2,007 15:07 19:17 36:49 ⛏ Fast Castle
30 1,669 14:08 24:38 — ⚔ M@A into Archers

Resources

Player Food Wood Gold Stone Spent Collected
46,745 15,650 18,815 1,445 82,655 86,873
23,605 26,484 15,895 4,775 70,759 81,840
29,490 15,438 8,130 2,450 55,508 59,289
17,635 19,685 5,855 3,225 46,400 49,975
19,530 15,901 5,605 905 41,941 45,305
17,830 9,954 10,855 1,740 40,379 43,579
15,535 10,848 6,485 2,550 35,418 36,694
13,995 10,723 2,900 2,750 30,368 32,238
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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