AoeStats
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Oasis

508266798Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 61m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Magyars · Germany
1213
+16
🇺🇸 Celts · United States
1190
+17
🇷🇴 Japanese · Romania
1161
+18
1152
+18
🇳🇱 Italians · Netherlands
1214
-38
🇫🇷 Byzantines · France
1203
-17
🇹🇷 Portuguese · Türkiye
1200
-17
🇨🇭 Persians · Switzerland
1194
-17
Player eAPM Actions Feudal Castle Imperial Opening
61 3,806 9:32 28:17 49:35 ⚔ Skirmisher Rush
54 3,364 9:54 17:57 34:26 ⚔ Scout Rush
34 2,123 9:25 20:51 42:37 ⚔ Scout Rush
33 2,056 10:40 15:14 33:33 ⛏ Fast Castle
31 1,948 10:04 27:49 38:36 ⚔ Archer Rush
30 1,844 10:07 14:40 32:43 ⛏ Fast Castle
26 1,616 11:06 21:06 41:01
24 1,464 9:05 19:27 40:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,585 47,960 25,875 6,100 110,520 122,196
20,885 31,448 24,380 5,150 81,863 95,568
26,015 31,815 16,880 850 75,560 99,088
22,170 26,909 16,485 5,105 70,669 71,719
29,645 19,639 14,040 2,900 66,224 81,889
25,470 18,224 14,340 850 58,884 69,294
14,525 16,541 13,300 7,070 51,436 65,753
9,850 18,218 14,470 2,295 44,833 55,439
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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