AoeStats
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Arena

508218110Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 46m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Persians · Switzerland
1198
+12
🇬🇧 Italians · United Kingdom
1159
+13
🇭🇰 Jurchens · Hong Kong SAR China
1151
+14
🇧🇷 Franks · Brazil
1047
+22
🇨🇳 Poles · China
1130
-15
🇨🇳 Goths · China
1113
-15
🇹🇼 Persians · Taiwan
1087
-14
🇨🇳 Khmer · China
1072
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,032 10:27 14:47 29:10 ⛏ Fast Castle
42 1,988 10:38 15:58 30:22 ⛏ Fast Castle
32 1,486 11:05 15:13 31:23 ⛏ Fast Castle
31 1,444 9:55 13:34 28:26 ⛏ Fast Castle
22 1,034 11:01 15:10 24:09 ⛏ Fast Castle
20 960 11:20 15:43 29:04 ⛏ Fast Castle
18 847 10:46 15:45 33:21 ⛏ Fast Castle
18 863 10:25 14:47 37:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,135 14,170 24,220 5,050 76,575 83,623
25,590 25,210 12,095 1,580 64,475 68,748
29,200 22,612 6,225 2,250 60,287 63,379
26,180 13,520 15,040 1,825 56,565 64,315
27,670 17,945 6,745 1,520 53,880 62,385
21,905 15,255 12,450 1,030 50,640 65,261
16,370 15,460 16,445 780 49,055 59,044
13,250 15,585 14,400 1,230 44,465 46,869
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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