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Arena

504091942Analyzed
4v4 RM · 1mo ago on Sep 3, 2026· 49m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Bohemians · Sweden
1041
+12
🇸🇪 Spanish · Sweden
1036
+12
🇸🇪 Hindustanis · Sweden
991
+14
🇸🇪 Romans · Sweden
886
+20
🇵🇱 Celts · Poland
982
-16
🇲🇽 Lithuanians · Mexico
978
-16
🇦🇷 Goths · Argentina
950
-14
901
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 2,355 10:49 15:12 29:37 ⛏ Fast Castle
43 2,120 11:23 17:55 32:35 ⚔ Scout Rush
33 1,624 11:59 17:35 34:22 ⛏ Fast Castle
31 1,545 11:44 16:07 31:40 ⛏ Fast Castle
28 1,412 10:43 15:03 34:46 ⛏ Fast Castle
19 928 11:06 18:27 29:43 ⛏ Fast Castle
16 787 12:42 28:19 45:25
15 753 13:14 20:55 33:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,705 19,840 20,135 850 67,530 82,206
27,015 24,445 9,260 1,650 62,370 73,386
20,550 23,459 14,075 3,550 61,634 79,208
23,500 15,050 13,390 2,930 54,870 64,724
28,040 15,640 8,305 1,700 53,685 74,251
20,770 14,688 8,335 1,675 45,468 53,350
22,820 10,875 6,695 1,550 41,940 43,691
16,045 14,010 9,055 1,600 40,710 46,970
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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