Arena
510437455Analyzed1v1 RM
·
1d ago on Oct 1, 2026·
28m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Maxcol_I's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 233,704 analysed 1v1 players on Arena.
Maxcol_I
B
Feudal Age
9:35
vs 10:54
top 8%
Castle Age
15:55
vs 16:19
top 43%
Imperial Age
—
vs 32:19
btm 0%
eAPM
18
vs 27
btm 22%
First military
22:45
vs 17:05
btm 13%
▲
Fast Feudal Age at 9:35 — faster than 92% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (16:08) — usually safest before it
▼
First military only at 22:45 (Monk) — later than 87% of analysed players on Arena
▲
Town centers almost never idle — 11s across the first 15:55
lilith
D
Feudal Age
10:45
vs 10:54
top 43%
Castle Age
22:35
vs 16:19
btm 9%
Imperial Age
—
vs 32:19
btm 0%
eAPM
15
vs 27
btm 12%
First military
12:16
vs 17:05
top 6%
▼
Slow Castle Age at 22:35 — slower than 91% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▲
Early military at 12:16 (Spearman) — earlier than 94% of analysed players on Arena
▲
Town centers almost never idle — 18s across the first 22:35