Arabian Desert
510422894Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
84m 9s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Atmaca3307's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 52,848 analysed 1v1 players on Arabian Desert.
Rastapopoulos
D
Feudal Age
12:19
vs 9:42
btm 7%
Castle Age
25:26
vs 22:16
btm 16%
Imperial Age
—
vs 39:55
btm 0%
eAPM
6
vs 43
btm 1%
First military
71:15
vs 10:12
btm 0%
▼
Slow Feudal Age at 12:19 — slower than 93% of analysed players on Arabian Desert
▼
Slow Castle Age at 25:26 — slower than 84% of analysed players on Arabian Desert
▼
Low eAPM (6) — busier hands win idle time back
▼
Loom after the Feudal click (10:10) — usually safest before it
▼
First military only at 71:15 (Monk) — later than 100% of analysed players on Arabian Desert
▼
Town centers idle 8:56 of the first 25:26 — keep villagers queued
Atmaca3307
C
Feudal Age
11:55
vs 9:42
btm 9%
Castle Age
22:43
vs 22:16
btm 44%
Imperial Age
36:08
vs 39:55
top 18%
eAPM
16
vs 43
btm 6%
First military
16:46
vs 10:12
btm 9%
▼
Slow Feudal Age at 11:55 — slower than 91% of analysed players on Arabian Desert
▲
Fast Imperial Age at 36:08 — faster than 82% of analysed players on Arabian Desert
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (73:09) — usually safest before it
▼
First military only at 16:46 (Scout Cavalry) — later than 91% of analysed players on Arabian Desert
▲
Town centers almost never idle — 17s across the first 22:43