Arabia
509704353Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
69m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Atmaca3307's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Atmaca3307
D
Feudal Age
11:15
vs 9:49
btm 16%
Castle Age
25:05
vs 21:49
btm 14%
Imperial Age
38:53
vs 38:58
top 49%
eAPM
15
vs 38
btm 5%
First military
31:31
vs 10:33
btm 0%
▼
Slow Feudal Age at 11:15 — slower than 84% of analysed players on Arabia
▼
Slow Castle Age at 25:05 — slower than 86% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 31:31 (Knight) — later than 100% of analysed players on Arabia
DartBoGame
D
Feudal Age
13:21
vs 9:49
btm 3%
Castle Age
23:18
vs 21:49
btm 29%
Imperial Age
37:08
vs 38:58
top 33%
eAPM
9
vs 38
btm 1%
First military
29:09
vs 10:33
btm 0%
▼
Slow Feudal Age at 13:21 — slower than 97% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 29:09 (Monk) — later than 100% of analysed players on Arabia
▼
Town centers idle 3:53 of the first 23:18 — keep villagers queued