AoeStats
← Augustus Bombastus von Hohenheim

Fortress

510047398Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 44m 15s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1707
+9
🇧🇩 Wei · Bangladesh
1689
+10
🇨🇦 Chinese · Canada
1664
+11
🇺🇸 Bulgarians · United States
1566
+15
🇦🇺 Aztecs · Australia
1709
-18
🇦🇺 Koreans · Australia
1520
-10
🇨🇳 Huns · China
1490
-9
🇹🇼 Bohemians · Taiwan
1462
-8
Player eAPM Actions Feudal Castle Imperial Opening
56 2,481 7:16 11:15 23:27 ⛏ Fast Castle
51 2,276 6:57 10:55 24:54 ⛏ Fast Castle
50 2,234 7:06 10:48 21:57 ⛏ Fast Castle
42 1,864 7:21 11:34 24:41 ⛏ Fast Castle
40 1,777 7:40 11:12 26:08 ⛏ Fast Castle
35 1,534 8:06 11:37 23:36 ⛏ Fast Castle
33 1,480 7:02 11:31 25:30 ⛏ Fast Castle
31 1,358 7:37 11:07 22:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,050 48,255 17,445 5,295 88,045 96,729
22,330 37,495 22,075 3,720 85,620 91,543
29,245 31,865 17,250 1,100 79,460 85,607
36,365 18,120 16,670 4,165 75,320 79,865
21,795 30,580 18,635 3,050 74,060 77,247
25,810 23,295 11,615 2,815 63,535 68,617
26,310 18,818 16,285 1,655 63,068 70,472
12,605 15,935 12,205 1,700 42,445 45,711
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.