Migration
504884835Analyzed1v1 RM
·
25d ago on Sep 6, 2026·
44m 42s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
FinalBinkie3025's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
sebrods
B
Feudal Age
11:37
vs 11:47
top 45%
Castle Age
18:46
vs 19:42
top 40%
Imperial Age
36:32
vs 35:33
btm 43%
eAPM
18
vs 24
btm 28%
First military
22:45
vs 11:01
btm 1%
▼
First military only at 22:45 (Transport Ship) — later than 99% of analysed players on Migration
▲
Town centers almost never idle — 13s across the first 18:46
FinalBinkie3025
C
Feudal Age
11:11
vs 11:47
top 32%
Castle Age
22:27
vs 19:42
btm 24%
Imperial Age
40:27
vs 35:33
btm 21%
eAPM
15
vs 24
btm 19%
First military
14:09
vs 11:01
btm 15%
▼
Slow Castle Age at 22:27 — slower than 76% of analysed players on Migration
▼
Slow Imperial Age at 40:27 — slower than 79% of analysed players on Migration
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 14:09 (Galley) — later than 85% of analysed players on Migration
▼
Town centers idle 4:42 of the first 22:27 — keep villagers queued