Arabia
503699154Analyzed1v1 RM
·
1mo ago on Sep 1, 2026·
47m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
FinalBinkie3025's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
FinalBinkie3025
C
Feudal Age
10:26
vs 9:49
btm 32%
Castle Age
22:53
vs 21:49
btm 34%
Imperial Age
38:21
vs 38:58
top 44%
eAPM
18
vs 38
btm 9%
First military
23:10
vs 10:33
btm 2%
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 23:10 (Knight) — later than 98% of analysed players on Arabia
▼
Town centers idle 4:18 of the first 22:53 — keep villagers queued
mmartel76
D
Feudal Age
12:12
vs 9:49
btm 7%
Castle Age
22:11
vs 21:49
btm 44%
Imperial Age
38:28
vs 38:58
top 45%
eAPM
16
vs 38
btm 6%
First military
23:35
vs 10:33
btm 2%
▼
Slow Feudal Age at 12:12 — slower than 93% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 23:35 (Spearman) — later than 98% of analysed players on Arabia
▲
Town centers almost never idle — 3s across the first 22:11