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QS Arena

503726681Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 54m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Lithuanians · United States
924
+15
🇮🇹 Teutons · Italy
919
+15
🇲🇽 Koreans · Mexico
898
+16
🇺🇸 Shu · United States
877
+17
🇫🇮 Inca · Finland
971
-19
🇲🇽 Huns · Mexico
917
-32
🇲🇽 Burgundians · Mexico
864
-14
🇲🇽 Tupi · Mexico
835
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 2,144 8:38 12:54 30:56 ⛏ Fast Castle
26 1,439 8:28 13:04 31:04 ⛏ Fast Castle
21 1,122 8:57 14:32 29:23 ⛏ Fast Castle
20 1,115 7:55 14:57 29:52 ⛏ Fast Castle
18 973 11:05 18:54 46:20 ⛏ Fast Castle
15 818 9:00 17:39 32:20 ⛏ Fast Castle
14 781 7:30 15:19 28:21 ⛏ Fast Castle
8 417 9:18 23:23 30:57 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
44,520 23,380 23,570 2,810 94,280 101,944
15,080 45,170 21,265 1,750 83,265 112,391
22,580 40,680 13,085 1,270 77,615 88,914
39,315 16,115 15,230 2,800 73,460 84,141
19,815 28,755 9,080 6,970 64,620 85,064
16,945 22,905 12,360 2,310 54,520 69,767
16,540 13,000 5,555 2,565 37,660 43,856
13,380 9,870 10,565 1,400 35,215 50,757
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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