Arabia
509758762Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
55m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
HONZAzHOVNA's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
HONZAzHOVNA
D
Feudal Age
11:36
vs 9:49
btm 12%
Castle Age
26:49
vs 21:49
btm 7%
Imperial Age
42:16
vs 38:58
btm 25%
eAPM
14
vs 39
btm 4%
First military
18:38
vs 10:33
btm 7%
▼
Slow Feudal Age at 11:36 — slower than 88% of analysed players on Arabia
▼
Slow Castle Age at 26:49 — slower than 93% of analysed players on Arabia
▼
Slow Imperial Age at 42:16 — slower than 75% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 18:38 (Scout Cavalry) — later than 93% of analysed players on Arabia
▼
Town centers idle 5:44 of the first 26:49 — keep villagers queued
MacAttack
C
Feudal Age
10:53
vs 9:49
btm 22%
Castle Age
20:33
vs 21:49
top 30%
Imperial Age
—
vs 38:58
btm 0%
eAPM
13
vs 39
btm 3%
First military
21:12
vs 10:33
btm 4%
▼
Slow Feudal Age at 10:53 — slower than 78% of analysed players on Arabia
▲
Fast Castle Age at 20:33 — faster than 70% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 21:12 (Scout Cavalry) — later than 96% of analysed players on Arabia
▼
Town centers idle 4:01 of the first 20:33 — keep villagers queued