AoeStats
← El Murga!

Nomad

507591974Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 35m 27s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Italians · Argentina
1158
+7
🇦🇷 Spanish · Argentina
962
+14
🇦🇷 Huns · Argentina
951
+14
🇦🇷 Ethiopians · Argentina
927
+14
🇹🇼 Burgundians · Taiwan
939
-13
🇬🇧 Huns · United Kingdom
932
-13
🇨🇦 Japanese · Canada
900
-12
🇩🇪 Vietnamese · Germany
886
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 1,198 16:23 26:43 — ⛏ Fast Castle
34 1,205 14:08 21:18 — ⛏ Fish Boom into Fire Galleys FC into Galleys
29 1,034 14:50 22:09 — ⛏ Fish Boom into Fire Galleys FC
23 817 17:25 27:06 — ⚔ Scout Rush
21 752 17:28 27:06 — ⚔ Fish Boom into Scouts
11 390 16:21 21:37 — ⛏ Fish Boom FC
10 370 18:35 30:54 — ⚔ Fish Boom into Skirms
9 331 17:45 22:37 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,515 9,210 3,065 1,885 25,675 28,938
6,675 8,924 2,855 1,600 20,054 24,167
9,255 5,575 3,795 1,025 19,650 20,591
9,570 5,115 420 1,500 16,605 19,504
6,610 5,545 2,480 100 14,735 15,168
6,350 6,516 810 230 13,906 13,290
6,375 6,725 500 300 13,900 15,515
7,240 4,200 2,060 100 13,600 14,515
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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