AoeStats
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Oasis

507796133Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 52m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Cumans · Canada
690
+12
🇦🇷 Khmer · Argentina
557
+18
🇺🇸 Shu · United States
470
+22
🇫🇷 Chinese · France
469
+21
🇮🇳 Persians · India
630
-20
🇨🇿 Teutons · Czechia
615
-19
🇹🇼 Chinese · Taiwan
573
-17
🇩🇪 Koreans · Germany
560
-17
Player eAPM Actions Feudal Castle Imperial Opening
38 2,022 16:18 26:29 45:07 ⛏ Fast Castle
21 1,092 15:21 23:45 32:16 ⛏ Fast Castle
21 1,112 10:55 26:49 40:01 ⚔ Scouts into Archers
18 944 12:31 23:13 40:56 ⚔ FC into Archers
13 700 16:09 30:04 — ⚔ Scout Rush
12 641 10:42 21:43 37:05 ⛏ Fast Castle
11 565 17:38 28:04 44:44 ⛏ Fast Castle
10 510 21:51 30:03 50:24 ⚔ Towers FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
9,900 44,190 12,245 3,375 69,710 72,203
14,130 15,345 10,195 2,475 42,145 46,194
16,985 12,010 8,225 2,150 39,370 51,968
17,500 9,772 8,415 1,800 37,487 43,507
18,110 8,255 8,950 850 36,165 42,325
8,675 14,870 7,105 3,450 34,100 39,524
11,970 5,845 6,135 1,585 25,535 35,992
7,405 7,008 1,335 2,150 17,898 18,599
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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