Arena
508193203Analyzed1v1 RM
·
10d ago on Sep 21, 2026·
65m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Mắt Mờ Tay Rung's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 232,044 analysed 1v1 players on Arena.
SuperZèbre
D
Feudal Age
12:40
vs 10:54
btm 9%
Castle Age
18:18
vs 16:19
btm 30%
Imperial Age
34:12
vs 32:19
btm 34%
eAPM
12
vs 27
btm 6%
First military
26:50
vs 17:05
btm 5%
▼
Slow Feudal Age at 12:40 — slower than 91% of analysed players on Arena
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 26:50 (Spearman) — later than 95% of analysed players on Arena
▲
Town centers almost never idle — 30s across the first 18:18
Mắt Mờ Tay Rung
B
Feudal Age
10:54
vs 10:54
top 50%
Castle Age
17:11
vs 16:19
btm 40%
Imperial Age
34:50
vs 32:19
btm 30%
eAPM
32
vs 27
top 34%
First military
13:10
vs 17:05
top 12%
▼
Loom after the Feudal click (33:22) — usually safest before it
▲
Early military at 13:10 (Scout Cavalry) — earlier than 88% of analysed players on Arena