AoeStats
← Mắt Mờ Tay Rung

Arena

508190156Analyzed
1v1 RM · 11d ago on Sep 21, 2026· 46m 49s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Muisca · Türkiye
712
+15
🇻🇳 Byzantines · Vietnam
690
-15

Win probability

Mắt Mờ Tay Rung's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 232,044 analysed 1v1 players on Arena.
Mắt Mờ Tay Rung B
Feudal Age 10:53 vs 10:54
top 49%
Castle Age 17:05 vs 16:19
btm 41%
Imperial Age — vs 32:19
btm 0%
eAPM 33 vs 27
top 33%
First military 20:35 vs 17:05
btm 22%
▼ Loom never researched — one lost villager costs more
cyberConqueror B
Feudal Age 9:15 vs 10:54
top 5%
Castle Age 17:07 vs 16:19
btm 40%
Imperial Age 45:01 vs 32:19
btm 2%
eAPM 42 vs 27
top 17%
First military 17:32 vs 17:05
btm 45%
▲ Fast Feudal Age at 9:15 — faster than 95% of analysed players on Arena
▼ Slow Imperial Age at 45:01 — slower than 98% of analysed players on Arena
▲ High eAPM (42) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 3s across the first 17:07
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