Arabia
508188563Analyzed1v1 RM
·
11d ago on Sep 21, 2026·
24m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Mắt Mờ Tay Rung's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
HEROKAEB
C
Feudal Age
9:18
vs 9:49
top 29%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
13
vs 38
btm 3%
First military
10:29
vs 10:33
top 49%
▲
Fast Feudal Age at 9:18 — faster than 71% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:56 of the first 24:29 — keep villagers queued
Mắt Mờ Tay Rung
C
Feudal Age
10:14
vs 9:49
btm 37%
Castle Age
24:22
vs 21:49
btm 19%
Imperial Age
—
vs 38:58
btm 0%
eAPM
44
vs 38
top 39%
First military
13:07
vs 10:33
btm 22%
▼
Slow Castle Age at 24:22 — slower than 81% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:37 of the first 24:22 — keep villagers queued