AoeStats
← Mắt Mờ Tay Rung

Arabia

506085481Analyzed
1v1 RM · 19d ago on Sep 12, 2026· 44m 11s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Khitans · Czechia
736
+15
🇻🇳 Teutons · Vietnam
704
-15

Win probability

Mắt Mờ Tay Rung's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
jonascz87 D
Feudal Age 9:57 vs 9:49
btm 46%
Castle Age 23:41 vs 21:49
btm 25%
Imperial Age 43:18 vs 38:58
btm 19%
eAPM 25 vs 39
btm 22%
First military 9:31 vs 10:33
top 27%
▼ Slow Castle Age at 23:41 — slower than 75% of analysed players on Arabia
▼ Slow Imperial Age at 43:18 — slower than 81% of analysed players on Arabia
▼ Low eAPM (25) — busier hands win idle time back
Mắt Mờ Tay Rung C
Feudal Age 10:31 vs 9:49
btm 30%
Castle Age 23:27 vs 21:49
btm 28%
Imperial Age — vs 38:58
btm 0%
eAPM 38 vs 39
btm 48%
First military 13:51 vs 10:33
btm 19%
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 7:22 of the first 23:27 — keep villagers queued
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