Arabia
509193138Analyzed1v1 RM
·
6d ago on Sep 25, 2026·
35m 0s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
IamTheCrew's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Odium
C
Feudal Age
11:26
vs 9:49
btm 14%
Castle Age
18:54
vs 21:49
top 13%
Imperial Age
—
vs 38:58
btm 0%
eAPM
26
vs 38
btm 23%
First military
20:26
vs 10:33
btm 4%
▼
Slow Feudal Age at 11:26 — slower than 86% of analysed players on Arabia
▲
Fast Castle Age at 18:54 — faster than 87% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
Loom after the Feudal click (10:05) — usually safest before it
▼
First military only at 20:26 (Monk) — later than 96% of analysed players on Arabia
▲
Town centers almost never idle — 3s across the first 18:54
IamTheCrew
C
Feudal Age
10:44
vs 9:49
btm 25%
Castle Age
18:47
vs 21:49
top 12%
Imperial Age
—
vs 38:58
btm 0%
eAPM
17
vs 38
btm 8%
First military
18:31
vs 10:33
btm 7%
▼
Slow Feudal Age at 10:44 — slower than 75% of analysed players on Arabia
▲
Fast Castle Age at 18:47 — faster than 88% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (8:35) — usually safest before it
▼
First military only at 18:31 (Militia) — later than 93% of analysed players on Arabia