AoeStats
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Arena

507664021Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 52m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
931
+12
🇨🇳 Ethiopians · China
913
+13
🇵🇪 Celts · Peru
907
+13
🇭🇰 Britons · Hong Kong SAR China
897
+13
🇨🇳 Britons · China
870
-13
🇨🇳 Persians · China
860
-14
🇨🇳 Celts · China
821
-12
🇩🇰 Poles · Denmark
819
-12
Player eAPM Actions Feudal Castle Imperial Opening
39 2,056 11:29 16:08 28:33 ⛏ Fast Castle
32 1,674 10:32 14:32 34:26 ⛏ Fast Castle
26 1,376 15:22 23:53 36:06 ⛏ Fast Castle
26 1,357 10:22 14:34 30:21 ⛏ Fast Castle
23 1,232 10:47 15:35 29:05 ⛏ Fast Castle
23 1,193 12:59 18:00 36:25 ⛏ Fast Castle
19 1,030 11:05 16:30 28:37 ⛏ Fast Castle
12 640 15:22 21:38 41:13 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
42,265 18,035 19,565 3,650 83,515 87,615
30,785 29,600 13,985 4,725 79,095 85,137
25,380 29,792 13,620 1,685 70,477 95,353
27,870 17,425 14,595 1,650 61,540 74,121
20,010 26,075 12,105 1,800 59,990 75,263
15,900 21,860 17,440 4,265 59,465 77,697
19,765 22,820 9,595 4,250 56,430 64,745
13,050 15,805 9,585 2,350 40,790 52,156
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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