AoeStats
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MegaRandom

507527119Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 92m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
916
+12
🇵🇪 Huns · Peru
908
+12
🇲🇽 Burgundians · Mexico
874
+14
🇨🇳 Magyars · China
817
+17
🇮🇳 Goths · India
851
-15
🇪🇸 Spanish · Spain
834
-14
🇹🇷 Khmer · Türkiye
827
-14
🇪🇸 Persians · Spain
790
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 3,161 12:20 16:44 37:04 ⛏ Fast Castle
24 2,183 15:01 24:27 62:00 ⛏ Fish Boom FC
22 2,070 12:49 23:25 62:42 ⚔ Fish Boom into Archers
17 1,567 12:54 23:32 39:04 ⚔ M@A into Scouts
17 1,556 14:14 27:30 43:33 ⚔ Fish Boom into Scouts
14 1,316 13:06 21:41 38:49 ⛏ Fish Boom into Galleys FC
12 1,142 14:59 20:36 39:55 ⛏ Fast Castle
0 29 — — —

Resources

Player Food Wood Gold Stone Spent Collected
52,400 43,090 19,130 2,250 116,870 135,523
46,440 20,920 17,935 2,550 87,845 92,294
39,955 28,910 10,775 2,875 82,515 82,789
31,460 35,245 11,070 3,105 80,880 95,090
24,070 26,510 13,210 3,875 67,665 80,850
13,420 33,595 13,230 2,305 62,550 145,608
24,075 21,856 12,480 3,145 61,556 62,215
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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