AoeStats
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African Clearing

506048125Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 84m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1065
+12
🇷🇺 Vietnamese · Russia
1020
+14
🇨🇳 Persians · China
1000
+45
🇹🇼 Mongols · Taiwan
923
+33
🇦🇷 Romans · Argentina
1079
-18
🇲🇽 Khmer · Mexico
976
-15
🇵🇪 Franks · Peru
935
-13
🇦🇷 Vietnamese · Argentina
927
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 3,272 14:44 29:07 40:36 ⚔ M@A Rush
38 3,260 16:18 24:19 43:07 ⚔ Scout Rush
29 2,472 16:18 20:21 47:47 ⛏ Fast Castle
23 1,964 17:10 21:51 43:40 ⛏ Fast Castle
21 1,821 12:47 21:32 47:07 ⛏ Fast Castle
21 1,784 16:28 26:11 32:42 ⛏ Fast Imperial
18 1,518 19:10 27:24 63:09 ⚔ M@A FC
11 899 11:38 31:01 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,955 31,741 19,435 9,150 99,281 111,330
19,095 41,451 31,495 4,330 96,371 102,252
43,645 10,146 29,490 3,300 86,581 86,373
24,765 38,805 19,375 2,490 85,435 100,690
28,140 31,868 18,540 4,905 83,453 99,078
39,275 17,845 20,175 4,400 81,695 86,082
10,900 16,143 6,220 3,290 36,553 38,827
4,785 4,880 3,560 2,050 15,275 18,178
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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