AoeStats
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Arabia

510674750Analyzed
4v4 RM · 3h ago on Oct 2, 2026· 40m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Maya · United States
730
+13
🇺🇸 Japanese · United States
714
+14
🇺🇸 Turks · United States
700
+14
🇺🇸 Spanish · United States
685
+15
🇵🇪 Spanish · Peru
694
-16
🇲🇽 Britons · Mexico
670
-14
🇺🇸 Byzantines · United States
663
-14
🇲🇽 Chinese · Mexico
611
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,693 9:53 23:20 39:09 ⚔ Archer Rush
30 1,234 10:10 21:25 30:32 ⚔ Scout Rush
29 1,172 12:39 23:14 34:19 ⚔ M@A FC
26 1,054 10:39 20:38 — ⚔ Scouts into Archers
17 688 10:57 14:47 39:53 ⛏ Fast Castle
14 563 15:36 29:17 38:58
13 535 11:54 28:33 — ⛏ Fast Castle
8 346 11:34 — — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,650 10,792 4,345 1,685 27,472 28,938
11,590 9,065 5,020 850 26,525 33,923
10,710 7,937 4,770 300 23,717 28,409
9,400 6,315 4,635 2,440 22,790 24,294
8,445 9,816 4,015 500 22,776 25,953
10,665 7,120 2,195 2,025 22,005 24,426
6,165 4,255 1,190 975 12,585 13,968
3,220 3,170 110 300 6,800 7,743
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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