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Arena

510278281Analyzed
4v4 RM · 16h ago on Sep 30, 2026· 54m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
967
+24
🇮🇳 Turks · India
850
+19
🇮🇳 Persians · India
807
+20
🇮🇳 Tatars · India
722
+24
🇦🇷 Berbers · Argentina
961
-21
🇨🇳 Hindustanis · China
903
-19
🇳🇿 Franks · New Zealand
891
-19
🇨🇳 Chinese · China
885
-18
Player eAPM Actions Feudal Castle Imperial Opening
32 1,714 10:50 15:00 28:47 ⛏ Fast Castle
30 1,644 11:36 14:50 31:21 ⛏ Fast Castle
29 1,571 11:30 15:37 30:54 ⛏ Fast Castle
26 1,424 10:12 14:24 29:19 ⛏ Fast Castle
26 1,434 11:46 15:43 22:52 ⛏ Fast Castle
24 1,316 10:58 15:17 38:17 ⛏ Fast Castle
18 985 11:35 17:39 42:20 ⛏ Fast Castle
15 818 11:29 19:11 33:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,790 18,120 22,905 2,830 87,645 94,475
32,550 26,820 14,980 2,900 77,250 84,367
32,200 18,480 17,525 6,050 74,255 87,520
24,665 18,455 15,225 6,800 65,145 71,174
19,610 17,350 18,195 2,250 57,405 68,291
25,285 13,100 14,390 2,150 54,925 67,212
19,060 12,625 14,585 2,150 48,420 55,592
13,650 13,175 3,000 1,220 31,045 37,846
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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