AoeStats
← Nand_offline

Arabia

509957772Analyzed
1v1 RM · 3d ago on Sep 28, 2026· 21m 23s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Khmer · Uruguay
629
+17
🇫🇷 Franks · France
658
-17

Win probability

Nand_offline's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
Nand_offline C
Feudal Age 10:09 vs 9:49
btm 39%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:58
btm 0%
eAPM 35 vs 39
btm 42%
First military 12:58 vs 10:33
btm 23%
▲ Town centers almost never idle — 6s across the first 21:23
Naranja D
Feudal Age 11:51 vs 9:49
btm 10%
Castle Age 20:45 vs 21:49
top 33%
Imperial Age — vs 38:58
btm 0%
eAPM 19 vs 39
btm 11%
First military 18:09 vs 10:33
btm 8%
▼ Slow Feudal Age at 11:51 — slower than 90% of analysed players on Arabia
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 18:09 (Skirmisher) — later than 92% of analysed players on Arabia
▼ Town centers idle 3:00 of the first 20:45 — keep villagers queued
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