Enclosed
503807519Analyzed1v1 RM
·
28d ago on Sep 2, 2026·
45m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Shiro's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 59,260 analysed 1v1 players on Enclosed.
El_Loco_M
D
Feudal Age
10:46
vs 10:15
btm 35%
Castle Age
26:41
vs 21:14
btm 8%
Imperial Age
41:30
vs 38:53
btm 30%
eAPM
29
vs 36
btm 34%
First military
9:22
vs 11:04
top 24%
▼
Slow Castle Age at 26:41 — slower than 92% of analysed players on Enclosed
▼
Town centers idle 6:28 of the first 26:41 — keep villagers queued
Shiro
C
Feudal Age
9:58
vs 10:15
top 41%
Castle Age
23:47
vs 21:14
btm 23%
Imperial Age
43:37
vs 38:53
btm 19%
eAPM
33
vs 36
btm 44%
First military
9:02
vs 11:04
top 20%
▼
Slow Castle Age at 23:47 — slower than 77% of analysed players on Enclosed
▼
Slow Imperial Age at 43:37 — slower than 81% of analysed players on Enclosed
▲
Early military at 9:02 (Militia) — earlier than 80% of analysed players on Enclosed
▼
Town centers idle 6:02 of the first 23:47 — keep villagers queued