AoeStats
← mvkris92

Yucatan

510558683Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 48m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Hindustanis · Taiwan
839
+14
🇮🇹 Japanese · Italy
810
+15
🇫🇷 Tatars · France
798
+16
🇹🇼 Burgundians · Taiwan
760
+18
🇨🇳 Persians · China
835
-17
🇮🇳 Hindustanis · India
790
-16
🇧🇷 Britons · Brazil
788
-15
🇸🇰 Sicilians · Slovakia
776
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 2,004 10:54 15:06 39:21 ⛏ Fast Castle
27 1,304 10:58 15:13 31:27 ⛏ Fast Castle
23 1,098 11:37 21:21 43:34 ⛏ Fast Castle
17 844 13:25 26:50 36:14 ⚔ M@A into Fish Boom
15 735 10:39 20:32 — ⛏ Fast Castle
14 695 12:20 17:38 — ⛏ Fast Castle
12 581 12:44 18:54 — ⛏ Fast Castle
7 323 13:20 24:44 37:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,605 14,630 20,050 2,475 72,760 80,268
23,650 11,795 15,895 2,535 53,875 63,445
12,370 11,560 3,415 3,750 31,095 34,160
14,395 5,747 5,320 3,450 28,912 38,361
8,125 8,985 8,115 2,465 27,690 32,638
11,175 8,353 3,145 1,710 24,383 28,891
10,165 5,255 2,810 850 19,080 22,961
9,385 5,881 835 1,775 17,876 22,159
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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