AoeStats
← Phu Thuy

Arena

510404501Analyzed
4v4 RM · 13h ago on Sep 30, 2026· 37m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Vietnamese · Argentina
1200
+16
🇦🇷 Celts · Argentina
1182
+17
🇧🇷 Bohemians · Brazil
1175
+17
🇺🇸 Malians · United States
1141
+19
🇻🇳 Byzantines · Vietnam
1244
-19
🇩🇪 Ethiopians · Germany
1225
-18
🇻🇳 Khmer · Vietnam
1215
-18
🇪🇸 Hindustanis · Spain
1132
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,373 10:26 14:43 29:18 ⛏ Fast Castle
37 1,406 10:32 15:12 — ⛏ Fast Castle
34 1,265 10:59 14:54 33:13 ⛏ Fast Castle
32 1,212 11:28 15:55 26:13 ⛏ Fast Castle
26 982 10:42 14:41 29:38 ⛏ Fast Castle
25 947 11:17 15:39 30:33 ⛏ Fast Castle
24 888 10:42 15:01 29:55 ⛏ Fast Castle
18 678 11:06 15:45 29:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,630 15,315 7,250 2,250 43,445 48,087
19,510 11,805 10,365 1,240 42,920 46,105
21,005 7,445 6,120 1,500 36,070 39,993
13,290 10,918 4,745 2,905 31,858 33,183
13,120 12,930 3,810 1,505 31,365 35,773
9,320 7,915 3,860 925 22,020 28,518
10,045 5,950 4,575 775 21,345 23,170
11,075 6,570 1,345 1,765 20,755 22,763
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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