AoeStats
← Phu Thuy

Arena

510398481Analyzed
4v4 RM · 17h ago on Sep 30, 2026· 52m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Magyars · Vietnam
1230
+14
1213
+15
🇻🇳 Persians · Vietnam
1199
+16
🇨🇳 Jurchens · China
1190
+16
🇩🇪 Ethiopians · Germany
1241
-16
🇨🇴 Spanish · Colombia
1211
-16
🇺🇸 Chinese · United States
1175
-15
🇲🇦 Koreans · Morocco
1153
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,379 11:51 16:01 36:11 ⛏ Fast Castle
45 2,329 9:41 14:47 29:26 ⛏ Fast Castle
43 2,248 10:27 15:14 32:17 ⛏ Fast Castle
42 2,213 9:45 14:35 30:09 ⛏ Fast Castle
33 1,727 11:07 16:17 30:32 ⛏ Fast Castle
29 1,513 10:25 14:49 27:39 ⛏ Fast Castle
26 1,335 10:14 16:49 34:35 ⛏ Fast Castle
24 1,233 11:49 16:01 31:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,460 23,465 24,740 2,900 92,565 97,033
15,950 46,725 17,910 4,900 85,485 96,730
37,595 28,165 12,785 5,200 83,745 94,296
41,535 20,020 17,505 3,655 82,715 88,183
27,250 32,395 17,330 4,460 81,435 87,766
34,930 26,290 14,265 1,510 76,995 83,286
26,220 23,248 13,125 1,730 64,323 79,085
15,280 14,130 11,690 3,570 44,670 46,416
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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