Arabia
508296277Analyzed1v1 RM
·
10d ago on Sep 21, 2026·
37m 32s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
AEO's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
AEO
D
Feudal Age
12:16
vs 9:49
btm 7%
Castle Age
31:40
vs 21:49
btm 1%
Imperial Age
—
vs 38:58
btm 0%
eAPM
20
vs 39
btm 12%
First military
12:34
vs 10:33
btm 25%
▼
Slow Feudal Age at 12:16 — slower than 93% of analysed players on Arabia
▼
Slow Castle Age at 31:40 — slower than 99% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 14:20 of the first 31:40 — keep villagers queued
Wōðanaz
C
Feudal Age
9:20
vs 9:49
top 30%
Castle Age
23:51
vs 21:49
btm 23%
Imperial Age
—
vs 38:58
btm 0%
eAPM
33
vs 39
btm 37%
First military
11:22
vs 10:33
btm 37%
▲
Fast Feudal Age at 9:20 — faster than 70% of analysed players on Arabia
▼
Slow Castle Age at 23:51 — slower than 77% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:46 of the first 23:51 — keep villagers queued