Arabia
509612626Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
28m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Harty
62 units ordered
Crossbowman35
Archer26
Mangonel1
First military 10:09 — Archer
Malelf
43 units ordered
Archer14
Skirmisher8
Man-at-Arms5
Long Swordsman4
Elite Skirmisher4
Militia3
Scorpion3
Mangonel2
First military 8:20 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Harty’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Malelf’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1