Four Lakes
509572442Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
32m 9s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Malelf's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
pienus23
A
Feudal Age
9:31
vs 10:51
top 10%
Castle Age
20:26
vs 20:09
btm 46%
Imperial Age
—
vs 36:23
btm 0%
eAPM
43
vs 32
top 28%
First military
8:38
vs 12:45
top 5%
▲
Fast Feudal Age at 9:31 — faster than 90% of analysed players on Four Lakes
▲
Early military at 8:38 (Militia) — earlier than 95% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 20:26
Malelf
C
Feudal Age
13:04
vs 10:51
btm 8%
Castle Age
20:17
vs 20:09
btm 48%
Imperial Age
—
vs 36:23
btm 0%
eAPM
47
vs 32
top 22%
First military
13:39
vs 12:45
btm 41%
▼
Slow Feudal Age at 13:04 — slower than 92% of analysed players on Four Lakes
▲
High eAPM (47) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 20:17