AoeStats
← Malelf

Arena

509179048Analyzed
1v1 RM · 6d ago on Sep 25, 2026· 29m 19s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Bohemians · Italy
1691
+13
🇨🇴 Mongols · Colombia
1636
-13

Win probability

Malelf's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 233,704 analysed 1v1 players on Arena.
TRYHC_WRYPIG S
Feudal Age 9:58 vs 10:54
top 14%
Castle Age 14:09 vs 16:19
top 6%
Imperial Age — vs 32:19
btm 0%
eAPM 55 vs 27
top 6%
First military 23:44 vs 17:05
btm 11%
▲ Fast Feudal Age at 9:58 — faster than 86% of analysed players on Arena
▲ Fast Castle Age at 14:09 — faster than 94% of analysed players on Arena
▲ High eAPM (55) — top quarter of analysed players
▼ Loom after the Feudal click (21:54) — usually safest before it
▼ First military only at 23:44 (Mangudai) — later than 89% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 14:09
Malelf S
Feudal Age 10:21 vs 10:54
top 27%
Castle Age 14:20 vs 16:19
top 9%
Imperial Age 21:13 vs 32:19
top 1%
eAPM 51 vs 27
top 9%
First military 15:23 vs 17:05
top 31%
▲ Fast Feudal Age at 10:21 — faster than 73% of analysed players on Arena
▲ Fast Castle Age at 14:20 — faster than 91% of analysed players on Arena
▲ Fast Imperial Age at 21:13 — faster than 99% of analysed players on Arena
▲ High eAPM (51) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 0s across the first 14:20
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