AoeStats
← Malelf

Arena

509137182Analyzed
1v1 RM · 6d ago on Sep 25, 2026· 27m 39s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Dravidians · Portugal
1692
+18
🇮🇹 Tupi · Italy
1726
-18

Win probability

Malelf's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 227,912 analysed 1v1 players on Arena.
Kold A
Feudal Age 10:56 vs 10:54
btm 48%
Castle Age 14:55 vs 16:19
top 22%
Imperial Age 23:32 vs 32:19
top 3%
eAPM 35 vs 27
top 28%
First military 23:32 vs 17:05
btm 11%
▲ Fast Castle Age at 14:55 — faster than 78% of analysed players on Arena
▲ Fast Imperial Age at 23:32 — faster than 97% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▼ First military only at 23:32 (Mangonel) — later than 89% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 14:55
Malelf S
Feudal Age 10:12 vs 10:54
top 21%
Castle Age 14:16 vs 16:19
top 8%
Imperial Age — vs 32:19
btm 0%
eAPM 43 vs 27
top 16%
First military 15:45 vs 17:05
top 35%
▲ Fast Feudal Age at 10:12 — faster than 79% of analysed players on Arena
▲ Fast Castle Age at 14:16 — faster than 92% of analysed players on Arena
▲ High eAPM (43) — top quarter of analysed players
▼ Loom after the Feudal click (9:11) — usually safest before it
▲ Town centers almost never idle — 0s across the first 14:16
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