AoeStats
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Arena

508513279Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 60m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Romans · Spain
1726
+17
🇪🇸 Khmer · Spain
1645
+20
🇧🇷 Random · Brazil
1530
+24
🇵🇪 Khmer · Peru
1522
+24
🇩🇪 Random · Germany
1850
-26
🇮🇹 Random · Italy
1728
-21
🇮🇹 Tupi · Italy
1709
-21
🇮🇹 Random · Italy
1624
-17
Player eAPM Actions Feudal Castle Imperial Opening
107 6,485 10:10 14:01 31:13 ⛏ Fast Castle
63 3,788 10:03 13:40 31:23 ⛏ Fast Castle
59 3,579 10:22 14:06 28:25 ⛏ Fast Castle
52 3,171 10:03 14:00 28:47 ⛏ Fast Castle
51 3,101 11:09 13:54 28:47 ⛏ Fast Castle
49 2,974 10:53 15:15 29:57 ⛏ Fast Castle
40 2,415 8:24 20:08 32:01 ⚔ Scout Rush
36 2,187 11:39 15:21 32:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,490 20,383 17,930 2,935 102,738 110,078
55,225 30,000 13,380 3,550 102,155 112,761
48,675 27,840 17,595 1,630 95,740 106,212
40,075 31,315 19,440 4,360 95,190 113,269
33,350 37,945 12,345 3,055 86,695 91,593
30,615 36,475 12,030 2,130 81,250 90,203
24,430 30,025 14,935 4,275 73,665 86,012
16,565 22,375 15,780 2,685 57,405 68,897
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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