Four Lakes
507694779Analyzed1v1 RM
·
12d ago on Sep 19, 2026·
23m 0s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Malelf's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Malelf
S
Feudal Age
10:59
vs 10:51
btm 46%
Castle Age
15:12
vs 20:09
top 3%
Imperial Age
—
vs 36:23
btm 0%
eAPM
54
vs 32
top 15%
First military
13:57
vs 12:45
btm 39%
▲
Fast Castle Age at 15:12 — faster than 97% of analysed players on Four Lakes
▲
High eAPM (54) — top quarter of analysed players
▼
Loom after the Feudal click (11:51) — usually safest before it
▲
Town centers almost never idle — 4s across the first 15:12
海峡
B
Feudal Age
13:18
vs 10:51
btm 7%
Castle Age
17:11
vs 20:09
top 18%
Imperial Age
—
vs 36:23
btm 0%
eAPM
53
vs 32
top 16%
First military
15:40
vs 12:45
btm 27%
▼
Slow Feudal Age at 13:18 — slower than 93% of analysed players on Four Lakes
▲
Fast Castle Age at 17:11 — faster than 82% of analysed players on Four Lakes
▲
High eAPM (53) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 17:11