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Arena

510045045Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 48m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇷 Persians · South Korea
1135
+14
🇨🇳 Mongols · China
1128
+14
🇦🇷 Vikings · Argentina
1100
+15
🇵🇪 Khmer · Peru
1096
+15
🇳🇱 Italians · Netherlands
1128
-16
1076
-14
🇧🇷 Britons · Brazil
1068
-14
🇲🇽 Persians · Mexico
1065
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,778 10:34 14:55 29:26 ⛏ Fast Castle
34 1,635 12:50 16:09 30:35 ⛏ Fast Castle
33 1,594 10:42 14:49 31:06 ⛏ Fast Castle
32 1,532 10:56 15:14 32:15 ⛏ Fast Castle
31 1,506 10:10 14:02 28:35 ⛏ Fast Castle
29 1,399 11:01 14:37 28:36 ⛏ Fast Castle
22 1,055 10:20 13:52 28:26 ⛏ Fast Castle
13 634 11:59 16:08 29:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,690 29,320 12,210 3,650 84,870 92,556
34,475 17,065 18,440 3,150 73,130 88,196
29,530 11,095 22,475 1,600 64,700 68,174
18,485 23,040 19,460 1,550 62,535 74,310
25,310 19,715 14,505 3,000 62,530 74,268
25,725 21,935 7,390 2,350 57,400 72,488
15,730 16,930 6,555 2,480 41,695 46,109
19,295 13,500 4,670 3,450 40,915 43,301
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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