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Arena

507683313Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 43m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Teutons · Pakistan
1020
+37
🇨🇳 Teutons · China
1019
+13
🇨🇳 Slavs · China
1011
+14
🇨🇳 Mongols · China
956
+17
🇨🇳 Goths · China
1003
-16
🇹🇼 Bohemians · Taiwan
995
-15
🇨🇳 Portuguese · China
923
-25
🇹🇼 Wei · Taiwan
921
-13
Player eAPM Actions Feudal Castle Imperial Opening
30 1,293 9:44 15:16 28:15 ⛏ Fast Castle
28 1,240 10:51 17:13 32:38 ⛏ Fast Castle
26 1,133 11:20 22:20 36:19 ⛏ Fast Castle
23 1,002 11:08 14:47 27:41 ⛏ Fast Castle
22 965 10:37 15:14 32:35 ⛏ Fast Castle
16 679 11:07 18:20 29:39 ⛏ Fast Castle
15 666 11:45 16:15 31:31 ⛏ Fast Castle
12 524 11:20 18:37 37:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,230 19,340 13,200 2,250 60,020 63,136
22,905 14,345 11,185 1,500 49,935 57,994
19,585 12,990 8,840 2,200 43,615 53,720
19,665 11,435 11,025 850 42,975 57,621
17,110 13,025 5,835 1,050 37,020 41,511
14,445 10,890 4,955 850 31,140 36,793
13,075 8,200 3,490 755 25,520 28,117
5,425 5,340 2,575 915 14,255 16,175
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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